Foxy Act 🎭
The party mash-up. Drawing, taboo, charades, who-am-I, speed guessing and telephone — six round types all in one evening.
What you do in Foxy Act
Drawing
Get a word, draw it on your screen, your team guesses. Plus a blind variant where you draw without seeing your own sketch.
Taboo
Describe a word without using the forbidden terms. A classic — now with auto-shuffled lists.
Charades
No sound, no drawing — just your body. Timer ticks, team shouts, someone loses their composure first.
Who am I?
You don't know what you are, the others do. Ask yes/no questions and figure out who or what you represent.
Speed
Guess against the clock. Explain as many words as possible to your team in a short window — highest score wins the round.
Telephone
First player draws, second guesses, third draws player 2's guess. After 5-6 rounds, see how far the signal drifted.
Teams, duo or who-am-I
Teams (4+): two teams, points for correct answers. The classic party setup, works for 4 to 12 players. Team names are picked from 12 random duos.
Duo (3+): everyone duels. Smaller groups? Duos rotate so you partner with everyone at least once.
Who-am-I solo (2-5): pure guessing — each player gets 2-5 turns to figure out what they represent.
Online lobby works in the browser with a short room code (e.g. MIME-AB34). No download, no account. For voice- and mime-heavy rounds we recommend a separate video call (Zoom, Discord, FaceTime) — we deliberately don't stream video in-app.