Escape Room, co-op, 1-6 players
No culprit, just puzzles. Code locks, UV lamps, mirrors, stencils, anagrams and timelines. Work together, crack the scene before the timer runs out.
Cluedo × Escape Room × Social Deduction. Crack puzzles, unmask the killer, or be the saboteur. Four modes, ready-made scenarios for 1 to 10 players.
FoxyEvery case solved. Usually before it starts.

No culprit, just puzzles. Code locks, UV lamps, mirrors, stencils, anagrams and timelines. Work together, crack the scene before the timer runs out.
One player secretly gets the killer's role. Clues are distributed, alibis checked, puzzles solved. The rest interrogates, votes and tries to unmask the killer, while they bluff and plant false evidence.
1 to 3 agents hide in the team and sabotage missions. The rest must complete missions successfully and identify the mole(s). Trust no one fully.
The werewolves of Foxdale: social deduction like the classic werewolf game. At night the wolves eliminate a player; during the day the group debates and votes. Bluff, read faces, survive.
This is how you search in Mystery: in the dark, with a torch. Three suspects, three clues, one cake thief. It's the case from the game's tutorial, with a different culprit every time.
Grandma Greta's favourite cake has been stolen from The Fox bakery. The lights are out. Search for clues with your torch before the battery runs out.
Who stole the cake?
FoxyA stolen cake. I already know who did it. You don't, yet.
Every scenario brings its own characters, secret motives, alibis, puzzles and plot twists. New to Foxy Hunt? Start with the bakery tutorial to learn the flow and puzzle types.
FoxyQuestions? I already have the answers. Naturally.
Start a lobby, pick a scenario, and crack the case, before the killer cracks you.
FoxyI know who did it. You get to guess.
Fancy a multiplayer quiz or music bingo instead? You can play those free with Foxy too.